Helping Geeks Produce for Over 40 Years.
My mission is to help people learn how to embrace change and harvest its value. That’s why I started the Camerata: a community of like-minded teams and individuals pushing forward the industry of software development. Click the button and discover the benefits of becoming a member today!
A Making UI We’ve got a very crude skeleton running, let’s get it on the screen, inside a "making app"! If you want to follow along, the repo is at https://github.com/GeePawHill/robot-worlds. Transcript and captions coming soon . . .
Here’s ten I-Statements about change, in the geek trades, and beyond. My hope is that it will give you a richer sense of where I’m coming from in my blogs, talks, videos, and courses. Before we begin, though these statements are about the geek trades, I am actually far more concerned with change in the world. We can change this. We’re the only thing that possibly can. Stay safe, stay strong, stay angry, stay kind. Black Lives Matter. A little
I’ve oft mentioned how the twin cost-revolutions in geekery warped & nearly destroyed our trade. Then wondered if we’ll get to a place where it’s no longer profitable for most companies to write bad software poorly. This morning I wonder if I’m seeing the beginning of it. I don’t have any facts & figures for you. But it feels like I’m seeing more and more companies wonder if the gravy train’s caboose will soon pass the station. It won’t happen
Robot Worlds: End-to-End-ish Time to flesh out at least one of those ends we got from last time! If you want to follow along, the repo is at https://github.com/GeePawHill/robot-worlds. Transcript and captions coming soon . . .
When I was a wee lad, 28, 29, 30, I knew the C Windows API by heart. I had, in my bathroom, both the technical docs and a copy of Petzold, and I knew it cold, stone cold. Every one of the ~500 calls, all of the arguments, and for most of them, the order of the arguments. I was a good programmer because I was a terrific memorist: I could learn things by heart, and I could organize them
Robot Worlds: End-to-End-ish Let’s get ourselves a first crude end-to-end test running. If you want to follow along, the repo is at https://github.com/GeePawHill/robot-worlds. Transcript and captions coming soon . . .
Robot Worlds: Sockets & A Spike In this round, we get to some code, but it’s "special" code, because it’s in a spike. What’s a spike? Watch and see! If you want to follow along, the repo is at https://github.com/GeePawHill/robot-worlds. Transcript and captions coming soon . . .
Robot Worlds: Getting Started Welcome to the new Robot Worlds project! My friends at We Think Code have cooked up a nice little problem for their students, a client/server version of a simple robot worlds simulation. This new series isn’t a solution video, not exactly: but it’s intended as an example of how a cranky old geek like myself gets a spec and starts plugging away at it. Though this is a series for students, it’s not about the syntax
On the cover of Hofstadter’s famous Godel, Escher, and Bach, there’s a photo of an artifact he made, called a "trip-let". The trip-let, when lit from three different angles, produces shadows that spell out "G", "E", and "B". Let’s talk about software design. Before we dig in: I love to think & talk about geekery, but it’s comfort food, not my most important story. Take a break, enjoy this thread, but please stay in the larger game with me, which
True story: Eighteen or so years ago, I had a gig rolling code at an engineering company. We were writing a windows app using Microsoft Foundation Classes to drive a TTY interface to a box of various radio hardware junk. I was gigged in by a guy I’d taught a c;ass (in MFC) to, because he liked that I knew my shit, and he loved that I spoke openly about joy, right in the classroom. right in front of God
Real Programming S01E10: Some Model->View Mechanics We got ourselves a making app last time. This time, we’ll use it to try out some visual mechanisms. If you want to follow along in the code, the project is at github. Transcript and captions coming soon . . .
In our efforts to optimize the Many More Much Smaller Steps (MMMSS) path, we’ve tried and rejected the "shortest-distance" floptimization. Today, let’s take up the "pin-making" floptimization, in which we create specialists, stations, and hand-offs. Many More Much Smaller Steps – First Sketch | GeePawHill.org The first plank of my take on fixing the trade is MMMSS: If you want more value faster, take Many More Much Smaller Steps. Today I want to start laying this out for folks. This