January 16, 2018

Underplayed: The Steering Premise In Depth

This entry is part [part not set] of 9 in the series Underplayed Premises

Time, finally, for the steering premise, from the five underplayed TDD premises. The steering premise says "tests & testability help steer design & development". What we’re saying here is that tests are first-class citizens in the mob of factors that shape our system, with a voice that counts, all the way through development. Think of the factors we take in to account when we make software. They range all over, from market considerations, to platform, from our geek skillset to […]

Underplayed: The Steering Premise In Depth See Full Post

Underplayed: The Chain Premise In Depth

This entry is part [part not set] of 9 in the series Underplayed Premises

Today, let’s talk a little about the chaining premise, from five underplayed tdd premises. The chaining premise says "test a chain by testing its links". Like the other premises, it’s easy to make it pithy, but it has vast ramifications about when we’re doing TDD. When we talked about the money premise, I gave a long, likely partial, list of ways TDD supports that premise. Did you notice I never mentioned the customer? TDD is for developers. The people it

Underplayed: The Chain Premise In Depth See Full Post

Scroll to Top