TSD #2: Short Session, Long Notes

This entry is part [part not set] of 2 in the series TSD Development

TSD Development: First short TDD session pushed. I said I’d start yesterday, but instead I played a computer game most of the day. https://github.com/GeePawHill/tsd This was short and sweet, so there’s just three simple points of interest, one noticed infrastructure problem, then I’ll move on to the next part. POI #1: This was textbook TDD, as most toy problems are. Think of a test, write a test, fail a test, pass a test, design it all. No shockers or embarrassing […]

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